< Summary

Class:Vessel
Assembly:bamlab.micromissiles
File(s):/github/workspace/Assets/Scripts/Interceptors/Vessel.cs
Covered lines:0
Uncovered lines:4
Coverable lines:4
Total lines:11
Line coverage:0% (0 of 4)
Covered branches:0
Total branches:0
Covered methods:0
Total methods:1
Method coverage:0% (0 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
Awake()0%2100%

File(s)

/github/workspace/Assets/Scripts/Interceptors/Vessel.cs

#LineLine coverage
 1// Vessel.
 2//
 3// The vessel represents a DDG or any other ship that moves along the ground and launches carrier
 4// interceptors.
 5public class Vessel : LauncherBase {
 06  protected override void Awake() {
 07    base.Awake();
 8
 09    Movement = new GroundMovement(this);
 010  }
 11}

Methods/Properties

Awake()