< Summary

Class:Vessel
Assembly:bamlab.micromissiles
File(s):/github/workspace/Assets/Scripts/Interceptors/Vessel.cs
Covered lines:4
Uncovered lines:0
Coverable lines:4
Total lines:11
Line coverage:100% (4 of 4)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
Awake()0%110100%

File(s)

/github/workspace/Assets/Scripts/Interceptors/Vessel.cs

#LineLine coverage
 1// Vessel.
 2//
 3// The vessel represents a DDG or any other ship that moves along the ground and launches carrier
 4// interceptors.
 5public class Vessel : LauncherBase {
 126  protected override void Awake() {
 127    base.Awake();
 8
 129    Movement = new GroundMovement(this);
 1210  }
 11}

Methods/Properties

Awake()