< Summary

Class:AgentTestBase
Assembly:bamlab.test
File(s):/github/workspace/Assets/Tests/AgentTestBase.cs
Covered lines:0
Uncovered lines:23
Coverable lines:23
Total lines:40
Line coverage:0% (0 of 23)
Covered branches:0
Total branches:0
Covered methods:0
Total methods:4
Method coverage:0% (0 of 4)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
Setup()0%2100%
Teardown()0%6200%
CreateTestInterceptor(...)0%2100%
CreateTestThreat(...)0%2100%

File(s)

/github/workspace/Assets/Tests/AgentTestBase.cs

#LineLine coverage
 1using System;
 2using System.Reflection;
 3using NUnit.Framework;
 4using UnityEngine;
 5
 6public abstract class AgentTestBase : TestBase {
 7  protected SimManager simManager;
 8
 9  [SetUp]
 010  public virtual void Setup() {
 11    // Initialize SimManager
 012    var simManagerGameObject = new GameObject("SimManager");
 013    simManager = simManagerGameObject.AddComponent<SimManager>();
 014    simManager.SimulationConfig = new SimulationConfig();
 015    SimManager.Instance = simManager;
 016  }
 17
 18  [TearDown]
 019  public virtual void Teardown() {
 20    // Clean up SimManager
 021    if (simManager != null) {
 022      GameObject.DestroyImmediate(simManager.gameObject);
 023    }
 024  }
 25
 026  protected Interceptor CreateTestInterceptor(DynamicAgentConfig config) {
 027    Interceptor interceptor =
 28        InvokePrivateMethod<Interceptor>(simManager, "CreateInterceptor", config);
 029    InvokePrivateMethod(interceptor, "Start");
 030    InvokePrivateMethod(interceptor.gameObject.GetComponent<Sensor>(), "Start");
 031    return interceptor;
 032  }
 33
 034  protected Threat CreateTestThreat(DynamicAgentConfig config) {
 035    Threat threat = InvokePrivateMethod<Threat>(simManager, "CreateThreat", config);
 036    InvokePrivateMethod(threat, "Start");
 037    InvokePrivateMethod(threat.gameObject.GetComponent<Sensor>(), "Start");
 038    return threat;
 039  }
 40}